The Studio

Game Designer & Co-Founder

After working as an editor for several videogame press sites, Stefano pursued a master’s degree in Game Design, supporting the development of Horses as a consultant and additional 3d artist.

Level Designer

Eduardo has honed his skills as level designer in varied studios in Italy. Along with his experience as a game dev, he's also been a lecturer at AIV.

Stefano Pedrocchi

Eduardo Tassi

Runaways

because we wish to give our players the chance to immerse in impactful worlds, stories and experiences.

We aim to be active contributors within the indie game industry, by conceiving projects that resonate with our current times, the community and ourselves as players.

As game artisans, our work's marked by content and design, not logos and branding: we challenge ourselves to intertwine features and mechanics beyond and across genres.

The team

first gathered in 2020 with the concept of our first game, Imperfection. It now works remotely from all Europe and enjoys the collaboration of talents from technical and artistic disciplines (3D art, sound design, music composition, voice-over, and much more).

Programmer & Co-Founder

Currently working at Infinity Labs, he enjoys contributing to the exciting works the company is developing, while using his free time to work on personal projects.

Narrative Designer & Co-Founder

Anastasia collaborated as a writer on Edelweiss Knigths and other projects by Konditorei, then as a designer for an announced AR app by software developer Paolo Tedde. She teaches Narrative Design at AIV.

Anastasia Rizzo

Stefano Lazzaroni

Runaways Studio S.r.l.s. - P.IVA 04767560982 - Via Cesare Battisti 28, 25058, Sulzano (BS), Italy | All Rights Reserved